Ivory: A Mammoth Numerical Tower

                    ╖◠◡◠◡◠◡╷
                    ║ void │
                    ║◠◡◠◡◠◡╵
                    ║
              ┌─┐ ┌─╨┐ ┌─┐
              │ └─┘  └─┘ │
              │   zero   │
             ┌┴──────────┴┐
             │  natural   │
            ┌┴────────────┴┐
            │   integer    │
           ┌┴──────────────┴┐
           │     dyadic     │
          ┌┴────────────────┴┐
          │    sexagesimal   │
         ┌┴──────────────────┴┐
         │      rational      │
        ┌┴────────────────────┴┐
        │        radical       │
        ├──────────────────────┤
        │        scalar        │
       ┌┴┐ ┌─┐ ┌──┐  ┌──┐ ┌─┐ ┌┴┐
       │ └─┘ └─┘  └──┘  └─┘ └─┘ │
       │       geometric        │
       ├────────────────────────┤
       │        nullary         │
      ┌┴┐ ┌─┐  ┌──┐  ┌──┐  ┌─┐ ┌┴┐
      │ └─┘ └──┘  └──┘  └──┘ └─┘ │
      │   univariate-monomial    │
     ┌┴──────────────────────────┴┐
     │         polynomial         │
    ┌┴┐ ┌─┐ ┌──┐  ┌──┐  ┌──┐ ┌─┐ ┌┴┐
    │ └─┘ └─┘  └──┘  └──┘  └─┘ └─┘ │
    │     rational-expression      │
   ┌┴──────────────────────────────┴┐
   │      algebraic-expression      │
   ├────────────────────────────────┤
   │           expression           │
───┴────────────────────────────────┴───

The Ivory Tower (work in progress), showing numerical types and their containment relationships. Each level of the tower contains everything above it; wider levels contain more values.

Ivory is a “numerical tower”: a structured approach to implementing numbers and arithmetic on a computer, which makes them amenable to programming in a rather simple way. Compared to other numerical towers, Ivory removes a few levels and adds many more. Whilst designed for computer programmers, these explanations and descriptions may also be of use to non-programmers (feel free to skip the implementation details!).

Goals

Ivory aims to be more than yet another library of standalone functions/classes. It instead takes a holistic view about incorporating useful mathematics more deeply into a language. Its design is inspired by the numerical system of Scheme, and uses the language extension mechanisms of Racket to support a wider variety of notation.

Ivory’s focus is on exactness and correctness, since it is hard to build software on unstable foundations. This precludes support for approximate formats like IEEE754 floats, unums, posits, etc. (we can still convert to such formats, but they are not in the tower; just like, say, strings are not in the tower but we can convert to them).

As a numerical tower, Ivory is focused on the representation of numbers, and designing a one-dimensional nesting of those representations, as seen in the figure above. The main design principle for choosing what to put in the tower is the existence of a unique normal form for each number, such that two numbers are only equal when their representations are identical. This rules out very general representations, like closed-form expressions, power series and computable numbers, since their equality is undecidable. This requirement for exact, unique representations is why Ivory does not currently include transcendental numbers like τ and 𝑒, or operations like sin and log.

The levels scalar, nullary and expression provide no extra values or operations, and act merely as alternative names for the levels above them (radical, geometric and algebraic-expression, respectively). They mark important transitions in the tower, below which some important results can no longer be assumed to hold. For example, values above the scalar level can be totally ordered into a “number line”, whilst such comparisons don’t generally hold for the levels below. Applications which need comparable numbers should check if they’re scalar, rather than radical; that way, any extra levels inserted between these in future revisions will be automatically supported.

Required Knowledge

These pages do not assume any knowledge of advanced mathematics, but do assume some familiarity with high-school algebra, like how to multiply groups of terms, e.g.

(2 + a)(5 + 3b) = 10 + 5a + 6b + 3ab

We will be writing a lot of s-expressions (AKA Lisp syntax or prefix notation) since that matches the Scheme programming language used by Ivory’s reference implementation. This style may be unfamiliar, but is pretty simple and has the benefit of removing ambiguities like precedence (which tend to plague those trying to learn mathematics!).

In an s-expression, operations are written (in parentheses), with the operation’s name/symbol first and its inputs after. For example, the above equation could be written as an s-expression like this :

(= (× (+ 2 a) (+ 53 b)))
   (+ 105 a) (× 6 b) (× 3 a b)))
An s-expression representing = applied to two inputs, AKA an equation (the inputs are on separate lines for clarity, but this does not alter the meaning). Its inputs are sums and products (+ and ×) applied to inputs including literal numbers (2, 5, etc.), variables (a and b) and other sums/products of these.

At times we’ll be using Scheme’s quote and quasiquote features, which may need a little explanation for those who aren’t used to Scheme programming. A “quotation” is prefixed by a single-quote/apostrophe ', and is used to represent data without attempting to execute it. For example, the value of '(+ 2 5) is a list containing three elements (like ["+", 2, 5] in other languages; and unlike (+ 2 5), whose value is the natural 7). A “quasiquotation” is prefixed by a backtick `, and is like a quotation except that expressions prefixed with a comma , are “unquoted”; for instance `(10 plus 20 is ,(+ 10 20)) gives the list (10 plus 20 is 30) (quasiquoting is similar to “string splicing” in other languages, like "10 plus 20 is ${10 + 20}").

Implementation

This project is split across several pages, which describe the tower’s design, the basic mathematics and applications of its components, as well as implementing them in the Racket programming language. The most interesting parts are shown in a literate programming style using active code. The full Racket code is always linked at the bottom of each page; alongside a “view source” link to the page’s Markdown.

The following pages give introductory information, without defining any code:

These pages introduce some of the mathematical ideas that guide our design, and implement useful definitions that make the subsequent sections easier:

The levels of the Ivory tower are explained and implemented in the following:

Old page

Code

The entire Ivory codebase, generated from these pages, is archived in the following link:

TODO