Geometry
Introduction
Probably the simplest, most-tactile form of geometry is projective geometry, which only requires a straight-edge (no compass, no ruler, no protractor, etc.).
With such a basic setup, we’re limited to just two sorts of object:
points and lines. Two distinct points are joined by a line. For
example, these two points labelled A
and B
are
joined by the line shown:
A B
────⋆──────⋆────
AB
We can write one point after another to indicate the line joining
them; in this case AB
is the join of A
and
B
. Note that we can swap the order without changing the
line:
XY = YX for any points X and Y
Similarly, any two distinct lines will meet at a point. For
example, these two lines labelled l
and m
meet
at the point labelled lm
(again, just writing one after the
other):
╲
╲lm
──⋆──l
╲
╲m
Just like joins, meets also don’t change if we swap their order:
xy = yx for any lines x and y
Parallelism
Projective geometry doesn’t have the concept of parallelism: any distinct lines will meet at a point; even those which might be considered “parallel” by other geometries.
There are a few ways to interpret this: as great-circles meeting on the equator of a sphere; as points located “at infinity”; as a surface with its edges “glued together backwards” (like a Mobius band); as plnes through a point in 3D; etc. I’ll remain agnostic about these interpretations, go with whichever you find most helpful!
lines w two lines meet, even those which You might be wondering what happens for two parallel lines, since they don’t meet. they don’t meet
Constructing a Number Line
Projective geometry lets us contruct an interesting form of number line. We start with two points